Reduce Amazon GameLift
costs with these tips

These proven tips can save you up to 30% on AWS costs!

* Savings are averaged out across customers & services

Amazon GameLift cost saving tips Optimize your Amazon GameLift costs with these tips

#1

Use Spot Instances

GameLift Spot Instances can save up to 90% compared to On-Demand Instances by slightly lowering server availability. This drastically cuts costs.

#2

Optimize Instance Types

Selecting EC2 instance types with the correct balance of compute and memory allows for multiple game server processes per instance, improving resource usage and decreasing costs.

#3

Leverage Auto Scaling

GameLift's built-in auto scaling, like Target Tracking, dynamically adjusts fleet capacity according to player demand. This assures you only pay for resources being used.

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“We found that our AWS costs were spiraling out of control. Following Alex his advice we were able to save 60% on costs without compromising performance!”

John Schrijvers
John Schrijvers
CEO of Dataswitcher

Other AWS cost saving tips We also have tips for the following AWS services

About Alex I am your AWS cost saving guru, ready to slash your AWS costs!

As a CTO at various start-ups and scale-ups, I've seen too often how AWS costs can sneak up on you. It used to be something we'd only think about when there was a problem—either it wasn't working like we needed it to, or the expenses were through the roof. I took my know-how in AWS and made it my goal to change that. Now, I use a simple rule to make a big impact: focus on the few changes that make the biggest difference in cutting costs.

I look at your AWS bills with a fine-tooth comb and find where you can save money without losing performance. It's about being smart with your resources and making sure AWS works for you, not against you. By doing this, I help your teams do more with less, and make sure we keep your cloud spending in check.

About Amazon GameLift Service information & pricing

About Amazon GameLift

Amazon GameLift offers affordable, low-latency server management for multiplayer games, adapting to player demand. It reduces latency and costs, provides reliable AWS infrastructure, and customizable on-cloud, on-premises, or hybrid deployment. It supports scaling game servers, using personnel hardware, transferring server workloads to the cloud, and player matching across platforms. Clients include UBISOFT, Behaviour Interactive, MetalHead Software, and Warner Brothers Games.

↗ More information on AWS website

Amazon GameLift pricing

Amazon GameLift gives hourly Spot and On-Demand pricing for each region and instance type. Spot prices, set by long-term trends, don't surpass On-Demand prices. Linux pricing is charged per instance-second used, minimum of 1 minute per instance. Autoscaling with monthly pricing available. Taxes and duties aren't included.

↗ More information on AWS website

Customers I worked for over the years:

Exact Online
Dataswitcher
Airfrance KLM
Troostwijk Auctions
Intuit
mollie